Grammar Games contains fifty-six language learning activities divided into five sections; competitive games, collaborative sentence-making games, awareness activities, grammar through drama, and miscellany. About one fifth of the games deal directly with grammatical accuracy by exposing students to correct or incorrect sentences, with a caveat from the author urging us to accept that students who are highly focused will not imprint the wrong sentences that the theories of Skinner or Krashen may suggest. I can't say for sure whether incorrect grammar will be unconsciously learned or not, but it is clear that not everyone will be interested in these kind of activities anyway. I was therefore pleased that the rest of the book covered material that would appeal to many different types of learner, not just the analytically inclined. Grammar Games has a distinctly British, slightly seventies, and somewhat eccentric feel to it. We can learn by being physically active, or by being silent and reflective. There are board games and gambling games. You can vote for the best, play snap, take part in an auction, or do back-writing. You can even brainstorm why two people would want to exchange socks on a train - not everyone's cup of tea, perhaps. I enjoyed reading Grammar Games because most of the activities looked interesting and highly original, and that there were many that I would like to try out with my students, someday. For the EFL teacher searching for new ideas on how to teach grammar while having fun, whether you are experienced or novice, I recommend that you take a look at Mario Rinvolucri's Grammar Games.
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Grammar Games: Cognitive, Affective and Drama Activities for EFL Students Paperback – Jan. 17 1985
by
Mario Rinvolucri
(Author)
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Cognitive, affective and drama activities for EFL students This is a resource book for teachers containing material for a wide variety of games which can be played in the English language classroom. Each game focuses on one or more points of English grammar. A specification is given for each game, describing its level, materials needed, grammar points practised and time required. Grammar Games enables teachers to integrate grammar practice into their classes in novel and motivating ways.
- ISBN-100521277736
- ISBN-13978-0521277730
- EditionRevised ed.
- Publication dateJan. 17 1985
- LanguageEnglish
- Dimensions21.59 x 0.84 x 27.99 cm
- Print length146 pages
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Product description
Review
' … will transform classes throughout the year … the students not only enjoy the learning process, they remember what they have learnt … Mario has hit the jackpot once again.' Practical English Teaching
' … a must for all teachers interested in how games can be used in the classroom.' Shelagh Rixon, ELT Journal
' … a stimulating contribution to the teaching of grammar'. Sylvia Chalker, EFL Gazette
' … a must for all teachers interested in how games can be used in the classroom.' Shelagh Rixon, ELT Journal
' … a stimulating contribution to the teaching of grammar'. Sylvia Chalker, EFL Gazette
Book Description
Cognitive, affective and drama activities for EFL students
From the Back Cover
This is a resource book for teachers containing material for a wide variety of games which can be played in the English language classroom. Each game focuses on one or more points of English grammar. A specification is given for each game, describing its level, materials needed, grammar points practiced and time required.
Product details
- Publisher : Cambridge University Press; Revised ed. edition (Jan. 17 1985)
- Language : English
- Paperback : 146 pages
- ISBN-10 : 0521277736
- ISBN-13 : 978-0521277730
- Item weight : 318 g
- Dimensions : 21.59 x 0.84 x 27.99 cm
- Best Sellers Rank: #640,011 in Books (See Top 100 in Books)
- #33 in Language Usage
- #446 in Linguistics Textbooks
- #1,115 in Applied Linguistics
- Customer Reviews:
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4.3 out of 5 stars
4.3 out of 5
66 global ratings
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Top reviews from Canada
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- Reviewed in Canada on June 18, 2001
- Reviewed in Canada on May 16, 2001This book was recommended to me by a professsor who had used it with her Middle School ESL kids. After having it a week, I have to say it is fabulous. I had been looking for ways to teach grammar to my junior high kids, without tedious explanations of grammatical rules, worksheets or diagramming. The day after I received it, I was able to start the kids on a game where they could internalize grammatical rules, and demonstrate what they already understood about the deep structure of English. The only preparation required was writing a sentence on the board, and they were involved for twenty minutes. The only reservation I have in recommending this book is that it is British, and intended for adult learners. I have had to adapt some of the language to make it easier for my kids to understand.
- Reviewed in Canada on November 14, 2001Provides various activities that teach many aspects of English as well as grammar points using communicative methodology. These activities are creative and helpful. What is so useful is that these activities can be modified/altered to suit your class level. Some of the expressions and topics are a little strange and not really suitable to use in class for young learners who are at beginning level. But of course you can alter them. I have been able to make up many of my own lesson ideas from this book, written by ESL teaching veterans. "Grammar Games" is very helpful. I also recommend "More Grammar Games" which is a part-two, or addition to this book.
Top reviews from other countries
- Deborah FronkoReviewed in the United States on October 8, 2015
5.0 out of 5 stars Excellent activities to increase student talk time and reduce teacher talk time
Verified PurchaseI am an ESL teacher, and my school uses the Communicative Method, but it practices 20/80, in other words, the teacher speaks only 20 % of the time in the classroom. For that reason, I was interested in these older activities inspired by the Silent Way, and I am very pleased with the book. The instructions to these activities are minimal, sometimes intuitive, sometimes communicated through gestures. The activities can be adapted to my students' current vocabulary or grammar level. One activity that I have used in multiple classes by changing the verbs and nouns is the Present Perfect Poem. The activity Shout the Word can be used on all levels and for all grammar concepts. An activity taken from Gattegno's book One Thousand Sentences is My Sentences Your Paragraph. Inspired by this exercise, I ordered the Gattegno book to obtain more sentences and now use them in both speaking and writing classes.